A Month in Gaming
Here we are again with another summary of my gaming activities in recent months. Or in this case since last September. It’s been a while but I’ve been on a blogging hiatus until recently. However, I’ve kept myself busy gaming wise and often I find the hunt for news video games, just as entertaining as I do playing them. Perhaps that could be a future blog post. Back to the matter in hand. Gaming wise, pretty much all things related to the MMORPG genre are currently on the back burner. I’ll give specifics later but I am taking a break from these for the present. I am currently looking at trying games outside my usual comfort zone and also trying to test whether you can or cannot teach an old dog new tricks. Fortunately, the answer appears to be yes you can. Enough summation, on to the specifics.
Here we are again with another summary of my gaming activities in recent months. Or in this case since last September. It’s been a while but I’ve been on a blogging hiatus until recently. However, I’ve kept myself busy gaming wise and often I find the hunt for news video games, just as entertaining as I do playing them. Perhaps that could be a future blog post. Back to the matter in hand. Gaming wise, pretty much all things related to the MMORPG genre are currently on the back burner. I’ll give specifics later but I am taking a break from these for the present. I am currently looking at trying games outside my usual comfort zone and also trying to test whether you can or cannot teach an old dog new tricks. Fortunately, the answer appears to be yes you can. Enough summation, on to the specifics.
LOTRO Update 34: Before the Shadow. Let me state for the record that I still consider The Lord of the Rings Online to be a robust and entertaining realisation of Middle-earth. It has kept me entertained since late 2008. If you are new to the game there is a ton of content, a huge amount of lore references and a supportive and friendly community. But the last update had very little to offer veteran players. The new content was aimed at level 1 to 32 players. So apart from a new story, nothing much of note was added to the game for those with level cap characters and that is pretty much why I’m tired of this game. All it ever offers is “more of the same”.
Due to changes within EG7, I suspect a lot of the promised updates like the graphics overhauls and the console version will never be carried out and LOTRO is fated to remain essentially as it is. No major new systems or gameplay mechanics will be added. Just variations on existing content. For me that is no longer sufficient to hold my interest. Hence I played through some of Update 34: Before the Shadow when it was released last November but after a few days I just stopped logging in. I didn’t feel especially upset. In fact it felt like the right response. When you’re done, you’re done.
Red Dead Redemption 2. I returned to this RPG in January and picked up exactly where I left off in 2020. The plot was still familiar to me so it really was a seamless continuation. I played through the main story and was amazed at what a compelling experience it was. As I’ve already written a blog post about this remarkable game I won’t repeat myself too much but I consider this to be one of the best video games ever. Great game play, a compelling narrative and a feeling of immense satisfaction when you reach the end. It also keeps you thinking and reflecting upon it for days afterwards. As all great art does.
Hogwarts Legacy. Controversy aside, I really enjoyed this game. It offered everything I personally wanted from a Hogwarts themed video game. I was surprised at the quality of some of the companion side quests, especially the Sebastian Sallow story arc. I will happily return to the game if further DLC is released and I may at a future date play through the entire thing again with a new character. If they are in another house there are some unique storylines. In the meantime, the only content left to me to do is some completionist, busy work, so for the present I’ve finished with this title. It did provide over 70 hours of entertainment.
Sniper Elite 5. Nowadays, most games have a relatively short life cycle. One year is usual, so I was quite surprised to discover that Sniper Elite 5 was to get a second season pass with another “years worth” of content. New maps, new weapons, new cosmetic skins. Some may argue it’s all a bit thin but I just fundamentally like the concept behind this game. Slow, measured and tactical driven gameplay for those who want it. For those who like to run and gun, that is still an option. This fifth iteration of the game has really refined the sniping mechanics and the weapons customisation means you really can create a loadout that suits your need and style. I like the stealthy approach and setting booby traps and the game excels at this. Invasion mode where another player can gatecrash your game and hunt you down, still keeps me on my toes. I’ll happily play for another year.
Star Trek Online. What I like about this MMORPG is that you know exactly where you stand with it. You can complain about the monetisation, the ground combat and “lack of diplomatic missions” but the game doesn’t lie to you about its nature. STO is the gaming embodiment of a quid pro quo. If you grind a new event, you get a reward. If you grind all the events scheduled throughout the year, you get a bigger reward. There’s always something to do in this game. If you have time to kill, then you can play through all story arcs on all factions. There’s a lot. Alternatively, if you just have 30 minutes of gaming time, why not do the latest Task Force Operation? This is why STO is always in my gaming rotation.
Warzone 2.0 DMZ. I ended up buying a new graphics card because of Call of Duty: Modern Warfare II, when it was released last November. The latest iteration of the franchise also saw the release of a new version of Warzone, its free multiplayer counterpart. I’m simply not a good enough player to get the most out of the battle royale mode but the new DMZ variant, which is an extraction shooter, is damn compelling. Yes the game is flawed at present and a lot of the community are sociopathic but occasionally you get a game that hits the spot perfectly. You find a good squad, play in a coordinated fashion and gain some phat loot. And any fool that crosses your path, gets wrecked. You then exfil in the helicopter, under the cover of smoke, back in time for corn flakes. These are the days when gaming is good.
The Hunter: Call of the Wild. Finally, I bought this hunting game after watching a “let’s play” video on YouTube and am happy to report that it is a very interesting alternative take on the "first person shooter" genre. The game is slow, methodical and surprisingly immersive. It rewards patience. I didn’t think this genre would have any appeal for me but it is certainly holding my interest at present. It also has a substantial playerbase and community on reddit who are happy to share tips and information. I wasn’t expecting any of this which is an added bonus.
Hogwarts Legacy: Initial Thoughts
Before we begin let me address the issue of the “baggage” that accompanies anything associated with the author J.K. Rowling. I don’t like it when complex social or political issues are framed as a simple binary choice, usually with one side claiming righteousness and the other being presented as an anathema. I believe in equality and personal freedoms but such matters are often complex and rife with nuance and subtleties. Anyone who suggests otherwise is either misinformed or deliberately misleading you. Hence I won’t be drawn into the arbitrary nature of the protests that surround the “Wizarding World” as they strike me as a Hobson’s Choice which do little to address the real points of debate. I am a great fan of H.P. Lovecraft’s Cthulhu Mythos, but I reject his position on eugenics. Thus, I believe it is possible to be able to separate an artist or their personal worldview, from their work. But this is a personal decision and people can choose to do the opposite.
Before we begin let me address the issue of the “baggage” that accompanies anything associated with the author J.K. Rowling. I don’t like it when complex social or political issues are framed as a simple binary choice, usually with one side claiming righteousness and the other being presented as an anathema. I believe in equality and personal freedoms but such matters are often complex and rife with nuance and subtleties. Anyone who suggests otherwise is either misinformed or deliberately misleading you. Hence I won’t be drawn into the arbitrary nature of the protests that surround the “Wizarding World” as they strike me as a Hobson’s Choice which do little to address the real points of debate. I am a great fan of H.P. Lovecraft’s Cthulhu Mythos, but I reject his position on eugenics. Thus, I believe it is possible to be able to separate an artist or their personal worldview, from their work. But this is a personal decision and people can choose to do the opposite.
Moving on to the matter in hand, it is interesting that it has taken so long to produce a game with the scope of Hogwarts Legacy. I suspect that during the height of Harry Potter mania in the mid 2000s, the technology didn’t exist to support such a project. I always thought that the MMO genre would be the best fit to provide a virtual Hogwarts where players could choose a house, learn magic and fight dark wizards. Yet the heyday of the MMO has now been and gone. However, open world gaming has evolved significantly in recent years, providing the tools necessary to create a suitable home for the franchise. Hence, Hogwarts Legacy offers much that fans wish from the iconic school of wizardry. An interactive Hogwarts simulator that allows the player to experience the intricacies of the school, complete with moving staircases, sentient painting and all its hidden secrets.
Hogwarts itself is a stone labyrinth that accurately reflects the depictions we’ve all seen in the eight feature films. The Great Hall is beautifully realised and the enchanted ceiling is stunning. You can also spend several hours customising the Room of Requirement. Then, when outside, you can mount a broom and explore all the turrets and battlements of Hogwarts, along with the grounds, local forests and lake. All of which are not immediately accessible but are made available at a measured pace so the player is not overwhelmed. Considering these aspects of the game, Hogwarts Legacy is a fascinating example of virtually satisfying the wish fulfilment that arises from popular culture nostalgia. Game developers Avalanche Software have demonstrated a keen eye for discerning what players want from such a game and have succinctly tapped into the essence of the franchise.
If a player is not content with roaming around Hogwarts in the small hours of the night seeking out its secrets via the use of stealth and lockpicking spells, they can visit the nearby town of Hogsmeade. This also provides substantial fan service as it hits all the associated beats from the books and films. Vendors, quests and points of interest abound and the untamed countryside is filled with threats, ruins and magical artefacts. The threat to one’s safety is quite real and so players must not allow their joy of the environment to cloud their judgement. Trolls, goblins and other creatures pose a real challenge even on the default game setting. Fortunately, the combat system feels very appropriate. Offensive and defensive spells work well when chained in the right combination, as long as the player moves and maintains situational awareness.
Overall combat in Hogwarts Legacy is reminiscent of both Warner Bros. Middle-earth and Batman games. There is a fluidity and rhythm to fighting an enemy where using minor skills will continuously build power to unleash a more potent one. Standing your ground and mashing keys is not really a wise policy. To get the most out of the game it is best to learn the advanced version of certain spells to make unlocking doors, stealth and other tactical skills more viable. Prioritise what best suits your style of gameplay when unlocking the skills tree. If you wish to gain XP so you can level your character quicker, using the Battle Arenas is the most effective method. Here you fight waves of enemies which provide the best XP outside of quests. For players who have bought the Digital Deluxe version of the game, there is access to the exclusive Dark Arts Battle Arena.
The main story of Hogwarts Legacy is functional, atmospheric but not really remarkable. It explores a Goblin insurrection which although well acted, doesn’t really impart a greater insight into the complexities of the established, canonical world. The central character that the player directs through the game is merely a conduit and nothing more. You can customise their appearance but beyond that, they are not a landmark gaming character such as Geralt of Rivia or Arthur Morgan. Many of the NPCs are purely functional as well. They serve their purpose but do little else. Also, at times, the inherent Britishness of Hogwarts is replaced with an international game developer’s perception of Britishness which is not the same thing. Some players will find that the game doesn’t offer enough interaction with other students and staff. It is not a school simulator per se with a requirement to attend regular lessons. Again I must reiterate that Hogwarts Legacy aim is to create a Hogwarts experience in totality .
Having played for a day, I think that the game finds the right balance to a very difficult gaming equation. Compromises have had to be made to produce a manageable virtual Hogwarts. Setting the game in a different period of history also avoids getting caught up in canonical baggage from the source text. I also feel that the omission of Quidditch was a sad but wise decision. To do justice to the sport would essentially require a game of its own. Rendering it to a basic mini-game in Hogwarts Legacy would be very disappointing. However, it would appear that Hogwarts Legacy has been very well received so far and I suspect that sales figures are going to be substantial. There is scope therefore that developers Avalanche Software may create further DLC for the game and may revisit some of the aspects that may be perceived as lacking.
I in the meantime will continue to play through the game and soak up the ambience. So far my character, Telemachus Musgrave, has joined Slytherin House and I suspect he may pursue a path, indirectly or directly toward the Dark Arts. Overall, Hogwarts Legacy gets more right than it does wrong. It’s an open-world adventure that distils the charm and character of the Wizarding World and offers challenging combat. The story, although straight forward, feels right and fits the source material well. Frequently when you feel the game has no further surprises to offer it springs another dose of nostalgic charm that makes you smile. It gets the tone just right and manages to tap into what it is that fans enjoy. I had forgotten quite how much I have enjoyed this franchise over the years and it would appear that I am not alone in this. Its appeal seems to be surprisingly enduring, irrespective of the wider controversies that dog it.